Negative: 43 out of In all that time, I have never once had a game illicit a serious emotional response, but this game did thrice: anger when I found what a stranger had done, frustration when I found someone in our party had lied, and regret when I realized I had to let a friend down. And this is the spoiler-free version of the review.
After playing this game, you'll no longer wonder why Hollywood is losing out to the video games industry. One of the most immersive and captivating experiences in any story focused medium. Fantastic story, characters, setting and music. As One of the most immersive and captivating experiences in any story focused medium. As captivating as the game of thrones books. Supposedly my assessment does not reflect the state of the games, because a lot of people like me complain about poor graphics, little Supposedly my assessment does not reflect the state of the games, because a lot of people like me complain about poor graphics, little progress with newer parts and old mechanics, but these are typical elements of almost every game, and TWD from Telltale is, as everyone knows, a "series " with elements of choices and Quick Time Events, so the story is the most important thing here, and it is wonderfully written and with each part I was looking forward to what would happen next.
It's the same with Season 4 because I hope Telltale will bounce back and bring us some new Clementine or AJ adventures. This review contains spoilers , click expand to view. Some graphic and sound bugs but a great voice acting , but still a perfect adaptation of the original comic, but disappointed that the final did not have the emotional impact as I expected.
Being a person that mostly plays Action shooter games, this one was a completely new experience. I've loved the first season of the TV show, Being a person that mostly plays Action shooter games, this one was a completely new experience. I've loved the first season of the TV show, and i've found myself immersing in this Telltale experience even more. A truly amazing game.
I won't be original by saying this game puts story telling once again a level higher and harder for everyone that will try to make story based I won't be original by saying this game puts story telling once again a level higher and harder for everyone that will try to make story based game in the future. You play a role but without side quests or exploring.
Simple mechanic, click and listen, retro style of the background. The hardest thing is to keep the player focused and intrigued, Telltale games managed to pull this off in this one. For every player a must play. Bugs, bugs and bugs, If a company can't release something that works and saves properly, and doesn't even attempt to fix it, then screw it. Release Date. What did you think? More Reviews by Greg Miller.
The Walking Dead: Days Review. Presented by truth. IGN Logo Recommends. While inconsistent as a whole, The Walking Dead: Days provides a few terrific snapshots into the experiences of those surviving the zombie apocalypse. The Walking Dead series shambles to a brief but moving conclusion that doesn't quite live up to the gruesome brilliance of earlier chapters.
The newest Walking Dead episode is enjoyably tense, but a more formulaic script and a greater focus on action make Around Every Corner weaker than its predecessors. Moral dilemmas hit close to home in Long Road Ahead, the latest and grimmest episode in the Walking Dead adventure series.
Starved for Help is a disgusting and disturbing look at the realities of life after the zombie apocalypse in the world of The Walking Dead. The stench of rotting corpses fills the air, alone and separated from your group, fear begins to set in. As you scramble gingerly and take a glance of the inhospitable surroundings, a slight misstep could spell the end. Read Full Review. An adventure filled with decisions which affect events and the end game.
I was very excited to play the next parts of the game once the game started to be more action oriented. The game offered me choices which were The nervousness produced by these encounters will diminish if Telltale overuses this template for zombie combat in future episodes.
Telltale does show restraint with keyboard quick-time events, which are used sparingly to stir tension. Unlike the developer's other recent conversion, Jurassic Park which we did not like , The Walking Dead doesn't structure itself as a theme park ride that you convince not to kill you by tapping your keyboard.
Not much of the game is centered on avoiding a game over state. Otherwise, the final 15 minutes of the game felt a little compressed to me; one or two moments of interaction in place of or in addition to cutscenes at the end would've been welcome.
I barely felt challenged. I died once. But I did feel entirely engaged. What dominates the first episode is the sense that you're planting seeds in a zombie garden that you actually care about. Relatable characters are the basis of that connection.
You encounter ordinary people dealing with unbelievable circumstances that are made believable by grounded dramatic writing.
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